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Unity Developer

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Onsite

Unity Developer

Talent Support India

Unity Developer

Skills

C#GitAI3D DesignBlender

2 months ago

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Important information


Contract type:

Permanent

Location:

Hyderabad, Telangana, India

Work mode:

Onsite

Published on:

21 August 2026

What they need


Job Description: Unity Game/Application Developer (WebGL, Mobile,

AR/VR)

Position Overview:

We are looking for a skilled and motivated Unity Game/Application Developer to join our

dynamic team. The ideal candidate will have a strong foundation in Unity WebGL, AR/VR game

and application development and thrive in a collaborative environment. If you are a team player

with a passion for working on diverse projects, solving complex challenges, and exploring

cutting-edge technologies, wed love to hear from you.

Responsibilities:

  • Collaborate closely with the art team to ensure seamless integration of assets,

animations, and designs, maintaining a consistent visual and functional output across all

projects.

  • Design, develop, and optimize Unity WebGL, AR, and VR applications and games with

attention to performance and cross-platform compatibility.

  • Implement advanced optimization techniques for art assets (e.g., reducing polycount,

texture compression, LODs) and code performance (e.g., memory management,

multithreading, object pooling).

  • Work on multiple projects across platforms (WebGL, mobile, AR/VR), adapting quickly to

new technologies, requirements, and creative challenges.

  • Write clean, modular, and maintainable C# code, following best practices and standards.
  • Implement UI/UX elements with a focus on responsive design, usability, and

performance.

  • Leverage URP and HDRP render pipelines to create visually stunning and optimized

environments.

  • Develop custom shaders using OpenGL or ShaderGraph, enhancing visuals and

supporting specific gameplay or design needs.

  • Conduct debugging, profiling, and performance testing to ensure smooth gameplay and

application functionality.

  • Develop and implement multiplayer gameplay systems using Photon Fusion/Photon

PUN,/Unity Netcode for GameObjects, or custom networking framework.

Skills and Qualifications:

Technical Expertise:

  • 24 years of professional experience in Unity 3D/2D game and application

development, with a strong portfolio showcasing completed projects.

  • Proficiency in Unity WebGL, AR, and VR application development, including knowledge

of platform-specific requirements and optimizations.

  • Strong C# programming skills with experience in scripting, debugging, and

problem-solving.

  • Expertise in Unity UI/UX systems, with attention to user interaction, responsiveness,

and design principles.

  • Advanced knowledge of URP (Universal Render Pipeline) and HDRP (High Definition

Render Pipeline) for creating high-quality visuals.

  • Hands-on experience in developing custom shaders using OpenGL or ShaderGraph

to achieve unique visual effects and performance.

Optimization Skills:

  • Art standpoint: Proficiency in optimizing 3D models (e.g., polycount reduction, LOD

creation), textures (e.g., compression, mipmapping), and efficient material usage for

reduced rendering overhead.

  • Development standpoint: Expertise in memory management, object pooling,

multithreading, and asynchronous operations to improve runtime performance.

  • Platform-specific deployment: Ability to optimize projects for WebGL (e.g., size

reduction, runtime efficiency), mobile platforms (e.g., GPU/CPU performance, battery

optimization), and AR/VR devices (e.g., frame rate stability, latency reduction).

General Skills:

  • Strong mathematical and analytical skills, particularly in geometry, vectors, and linear

algebra, to solve complex problems.

  • Experience in debugging tools like Unity Profiler, RenderDoc, and platform-specific

profilers.

Good to Have:

  • Experience with 3D modeling tools like Blender for creating or modifying assets.
  • Skills in Photoshop and other design software for creating textures, UI elements, or

concept art.

  • Familiarity with AI technologies and their application in game development, such as

procedural content generation, NPC behavior, or AI-assisted art creation.

  • Experience in pipeline automation and version control systems like Git to streamline

workflows.

  • Expertise in Omniverse.

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