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UNREAL ENGINE TECHNICAL ARTIST

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Onsite

UNREAL ENGINE TECHNICAL ARTIST

Bronet Group

UNREAL ENGINE TECHNICAL ARTIST

Skills

PythonBlender

1 day ago

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Important information


Contract type:

Permanent, Temporary

Location:

Kerala, India

Work mode:

Onsite

Published on:

24 October 2026

What they need


We're looking for a technically strong Unreal Engine Technical Artist to join our team and work

across a range of real-time 3D, immersive experiences, interactive installations and digital

experiences.

What you'll do:

● Develop interactive real-time experiences using Unreal Engine 5

● Build robust systems using Blueprints and, where required, C++

● Develop interactive environments, experiences and digital products

● Create and manage real-time materials, shaders, lighting and effects

● Integrate 3D assets into optimized Unreal environments

● Build reusable systems and tools rather than project-specific solutions

● Develop interactive UI using UMG

● Integrate Unreal with external applications, APIs and hardware

● Work with real-time data and interactive systems

● Optimize projects for performance, memory and visual quality

● Prepare and deploy Unreal applications for different hardware and display environments

● Collaborate closely with 3D artists, motion designers, developers and creative leads

Required:

● Strong professional experience with Unreal Engine 5

● Advanced Blueprint knowledge

● Strong understanding of real-time rendering

● Experience with:

○ Materials & Material Instances

○ UMG

○ Niagara

○ Data Assets / Data Tables

○ Level / World management

○ Optimization & profiling

● Strong understanding of 3D asset pipelines

● Ability to troubleshoot technical and performance issues independently

Good to have:

● C++

● Pixel Streaming

● WebSockets / REST APIs

● WebRTC

● Python

● Blender / Maya

● Three.js / WebGL

● TouchDesigner

● Interactive installations

● Motion capture / tracking

● Sensors and hardware integration

● VR / AR / XR

Work Location: In person

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