S
SharkNinja
UX Designer
Skills
AIFigmaProcess Improvement
3 months ago
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Important information
Salary:
$85,800 – $147,100 / year
Location:
Boston, MA, USA
Work mode:
Onsite
Published on:
27 August 2026
What they need
Who you are
- Bachelor’s degree in UI/UX Design, Industrial Design, or a related discipline
- 3+ years designing user experiences for physical products
- A strong portfolio showcasing relevant hardware UX design work
- Fluency designing inside hard constraints, such as display resolution and color depth, physical button counts, BOM cost, certification requirements, tooling timelines
- Hands-on usability research experience with physical prototypes, and the judgment to know when a finding warrants a design change
- Proven experience collaborating with teams across design, product and engineering
- Proficiency with Figma and Adobe Creative Suite; working familiarity with CAD tools such as SolidWorks or Rhino is preferred
- Demonstrated fluency and enthusiasm with AI tools for concept exploration, asset production, process improvement, and documentation
- Strong attention to detail with the ability to work in an agile, fast-paced environment without compromising quality
What the job involves
- We're seeking a talented and enthusiastic UX Designer to join our growing team and deliver compelling, easy, and delightful user experiences for our hardware products
- This role sits at the intersection of physical product and user experience. You'll design on-device UI and interaction flows with a relentless focus on the customer
- You'll work with industrial design, product, and engineering across the full design process, from product concepts through prototyping, testing, tooling, engineering builds, and launch
- In addition, you’ll drive process improvements in HW UX design, for both new products and the extension of existing products to new markets, leveraging cutting-edge technologies to improve how we work and what we make
- Own the end-to-end user experience, interaction model, and on-product interfaces for a variety of new HW products, including the physical UI, displays, affordances, and feedback (haptic, audio, visual)
- Partner with industrial design on UI placement, control feel, labeling, and ergonomics — consistently advocating for the user when manufacturing and cost pressure push the other way
- Work through hardware and technology constraints with colleagues in product and engineering to deliver experiences that are feasible, desirable, and viable
- Build and run usability testing on physical prototypes and turn findings into impactful and achievable design changes
- Document UI layouts, interaction specs, state diagrams, and UI asset packages that firmware and engineering teams can build from without ambiguity
- Explore and implement critical process improvements in how we design and document HW projects, using AI and other emerging technologies
- Contribute to a shared hardware UX design system, including interaction patterns, iconography, terminology, and display standards that scale across the portfolio
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