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VR Simulation Engineering Team Lead

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Onsite

VR Simulation Engineering Team Lead

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VR Simulation Engineering Team Lead

Skills

AI

12 days ago

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Important information


Contract type:

Permanent

Salary:

£90,000 – £140,000 / year

Location:

London, UK

Work mode:

Onsite

Published on:

18 October 2026

What they need


Simulation Team Lead Engineer - London Hybrid flexible - £100-140k base salary + package

We’re supporting a VC-backed medical XR company transforming training and simulation across med-tech, medical device and life sciences.

They’re looking for a Simulation Engineer / Team Leader to own simulation technology and lead a team of 4+ engineers. You'll get the chance to work on projects with well known global healthcare organisations,

The Role

Reporting to the CTO, you’ll own the technical direction, architecture and delivery of simulation capabilities across real-time XR, physics-based modelling and engineering simulation.

Key responsibilities:

  • Lead the architecture and technical strategy for simulation systems.
  • Design scalable, real-time and reusable technology across XR/VR and physics-based applications.
  • Lead technical solutions and delivery for client projects.
  • Set standards for performance, accuracy, maintainability and engineering quality.
  • Lead, mentor and develop a team of engineers.
  • Drive adoption of AI-assisted and agentic engineering , improving developer productivity.

What We’re Looking For

  • Strong experience building real-time simulation or XR applications.
  • Proven experience with software architecture and technical project leadership.
  • Strong hands-on Unity development skills. Unreal experience alongisde Unity is a bonus.
  • Experience leading and mentoring engineering teams.
  • Familiarity with AI-assisted development and agentic coding.
  • Experience across VR, Mixed Reality and Web.

Nice to Have

  • Digital twins and data-driven simulation.
  • Medical, industrial or enterprise training and simulation.
  • Performance optimisation on constrained or standalone XR hardware.

Most of the team are working in-person Central London 1-2 days per week. This is preferred but flexible DOE.

If you have hands on XR Simulation experience with Unity and have managed teams in scaling start-ups/small companies please email [email protected] with your CV for faster review.

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