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Mid Animation Programmer - F/M/NB

Opportunité exclusive

Urgent

Télétravail

Mid Animation Programmer - F/M/NB

Novaquark

Mid Animation Programmer - F/M/NB

Expertises

Autodesk MayaC++

il y a 1 mois

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Information importante


Type de contrat:

Freelance

Salaire / Taux journalier :

50K à 62K €

Cette offre est à 0% de commission 🎉

Localisation :

Paris, France

Date de démarrage :

Urgent

Mode de travail :

Télétravail

Publié le :

6 février 2026

Le besoin


Descriptif du poste We are looking for an Unreal Engine Animation Programmer to help with designing, developing and maintaining systems governing the animation logic of the characters in Age of Bharat, both in C++ code and in Unreal Engine Blueprints. As part of a 4-person team, you will work closely with animation, design, and other programming teams to answer the needs in responsive and modular animation systems across all departments.

Core Mandate

  • Design and Develop Animation systems that answer specific needs from the departments, and integrate them in the framework of a character animation suite
  • Debug issues related to animation integration, maintain systems through the evolutions of the project, and assist other teams with questions related to animation programming
  • Keep up to date with the latest technology from Unreal Engine and beyond, and make suggestions for improvements in the animation pipeline

Success Criteria

  • Functional and robust animation systems are designed in response to needs, and are properly implemented in the existing frameworks
  • Participation in the review process of code, both giving and receiving feedbacks
  • System design ideas are drafted from the conversation with other departments and their identified needs
  • Issues arising from animation systems are identified, tracked, and fixed

Key Information

  • Type of contract: Contractor (2 years option) via Deel
  • Availability: ASAP (if available later, do not hesitate to apply!)
  • Location: Full remote possible (Europe only)

About Us

Profil recherché

Hard Skills

Mandatory (if a candidate doesn't have it in his/her background, the hiring process will not continue):

  • C++ Proficiency
  • Experience with Unreal Engine's Animation Blueprints and other animation systems
  • Experience collaborating across multidisciplinary teams
  • Strong problem-solving skills and autonomy

Nice to have (if the candidate doesn't have it, we can continue the hiring process):

  • Experience with steps of the animation pipeline outside Unreal Engine (Maya, asset export…)

Déroulement des entretiens

  1. First conversation (20 min) by video call with Arthur (Recruiter) and Tushar (Lead Tech): To learn more about your experience, your expectations and Novaquark
  2. Technical Test (sent 30 min before the Technical Interview): To assess your skills
  3. Technical Interview (1 hour) with Vincent (Lead GPP) and Jean-Raphaël (Associate Lead Animation Programmer): To meet your future manager and to go deeper in our current context

Throughout the entire recruitment process, Arthur will ensure follow-up and coordination. Do not hesitate to send your portfolio in addition to your CV to showcase your creations!

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