
Adem Rguez
Software Engineer | AI , Unity & XR
Salaire / Taux journalier
Paris, France
Mobilité : France, Belgique, ...
Freelance, ouvert au CDI
Peut venir sur site
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À propos
Introduction
Software engineer moving into applied AI, with 5+ years delivering production software for clients such as Octapharma and Saint-Gobain. I fine-tune and evaluate open LLMs (LoRA on Qwen3.5 and Gemma 4) and build local inference systems in Rust and Python. Recent work: Diogenes-4B, an adapter that cuts reasoning tokens ~12x on MATH-500 while keeping ~89% of base accuracy, and DisposAI, a local inference daemon where loaded models call each other as tools.
Expérience de travail
Software Engineer / Unity & XR Developer
FreelanceFreelance
mars 2018 - Présent
8 ans 8 mois
À distance
– Freelance software engineer specializing in real-time applications, immersive technologies (VR/AR/XR), C#/.NET development, and technical problem-solving. – Delivered production-ready interactive applications and tools for enterprise, training, and industrial use cases, working across architecture, development, debugging, optimization, testing, and deployment. Selected projects: – Multiplayer VR Medical Simulation – Octapharma: Designed and developed a complete multiplayer VR medical training simulation independently, including networking systems, interactions, performance optimization, and QA/testing workflows. – Interactive WebGL Experiences – Saint-Gobain (360th Anniversary): Developed browser-based real-time 3D interactive experiences for large-scale corporate events. – Built internal tools, automation workflows, and technical prototypes to accelerate production pipelines and improve reliability across projects.
Unity Developer
LUDO-VIC
mai 2021 - mai 2023
2 ans 1 mois
Paris, France
Formation
Institut Supèrieur des Sciences Appliquées et de Technologie de Sousse - ISSAT Sousse
Bachelor's degree, institut superieur
2018 - 2021
3 ans 1 mois