Alex Bourt

Design Engineer • Front-end • React • TypeScript • Node.js • UI • UX • Accessibility • Product Engineering

5 recommandations

Salaire / Taux journalier

5 personnes recommandent

Freelance, ouvert au CDI

Expertises

ReactRESTful APIsIAGraphQLNodeJavascriptTypescriptC++User Research

Langues

Anglais (Maternelle)Français (Courant)

Recommandé par

Marcel van Zwieten

Tokens Studio

CCO & Co-Founder

A recommandé le 07 novembre 2025

Gonzalo Rueda

Animated Pixel S.L.

Founder

A recommandé le 30 septembre 2024

Taras Brizitsky

Tinkoff

Design Lead

A recommandé le 19 septembre 2024

Et 2 autres personnes

À propos

Introduction

I’m a design engineer with over ten years of experience building production-ready interfaces and software products. My work spans modern web development (React, TypeScript, Node.js) as well as systems engineering in C#, .NET, and C++. I focus is user-centered with attention to usability, accessibility, and long-term maintainability — whether I’m developing new features, improving an existing codebase, or designing UI flows that reduce complexity for users. I’ve worked in both structured environments and fast-moving product teams, and I enjoy mentoring junior developers, simplifying technical decisions, and improving developer experience. I’ve also built and shipped complete products independently, which strengthened my ability to manage priorities, think end-to-end, and move quickly without compromising quality.

Liens

Expérience de travail

Software Developer

Star Telecom

Bruxelles, Belgique

• Design and development of internal billing and accounting software, including the creation of the technical infrastructure. • Collaboration with the manager and suppliers to integrate the software with existing systems, developing an optimized user interface.

Software Developer

Streamtec Spain

Barcelone, Espagne

• Design and implementation of a DRM packager and a license server for Windows Media. • Creation of a video cataloging and scene detection application for sporting events.

Software developer (2D/UI)

Ilion Animation Studios

Madrid, Espagne

• Development and maintenance of internal tools for image processing and automation, an animation player for in-house cinema, and a storyboarding application using C++. • Management of 250 users: design, presentation, testing, and requests. • Collaboration with multidisciplinary teams: composers, animators, software processing teams, and managers to ensure the maintenance of internal tools.

Lead UX designer

Parallels International GmbH

Moscou, Russie

• Responsible for the artistic direction of the UX department, leading a team of 4 UX Designers in design and user research. • Incorporation of UX best practices into development processes for a team of 250 developers. • Led the creation of the user interface for Parallels Desktop (versions 3 and 4) virtualization software (Windows on Mac), harmonizing colors and optimizing the UX.

UX Specialist

Moscou, Russie

• Presentations at conferences and meet-ups in Russia for creators, managers, developers, and designers on the topics of UX, interfaces, and graphic design: World Usability Day 2012; CodeFest 2013; Dribbble 2014. • Writing specialized articles on design and development. • Development of a dedicated programming language and a UI framework.

Foreman

Goodhouse

Bruxelles, Belgique

• Coordination of construction sites: managing the interfaces between clients and various trades, overseeing the progress of the sites, and ensuring customer satisfaction. • Client relationship management: negotiating contracts and creating estimates.

Independent Software Developer

Bruxelles, Belgique

• Development of an interactive musical synthesizer. • Design and development of an integrated video game: programming, graphic design, and interactive interface design. • Developed scripts for speech analysis research using the Praat scripting language.

Design Engineer

Tokens Studio

nov. 2024 - déc. 2025

1 an 2 mois

Independent software developer (Founder)

Brainshift DesignFreelance

sept. 2020 - déc. 2024

4 ans 4 mois

Bruxelles, Belgique

• Design and development of an innovative node-based generative design plugin for Figma, rewritten from C++ to JavaScript. • Creation and marketing of a generative art tool meeting the requirements of design and color systems. • Presentation of the plugin at Figma Config 2024 in San Francisco, California, for an audience of 8,000 participants.

Computer Graphic Artist

IMAGINIF

févr. 1999 - juil. 2000

1 an 6 mois

Bruxelles, Belgique

• 3D modelling and rendering. • Photo retouching.


Formation

Academy of Art University

Bachelor of Arts - BA, Computer Graphics

2000 - 2004

3 ans 9 mois

Résultat : 3.45

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