
Alexandre Mathieu
Head of Product / CPO
Salary / Daily rate
Paris, France
Freelance
Can come onsite
Skills
Languages
About me
Intro
I help start-up increase the impact of the Product team on their business. I can coach your product leaders, audit & recommend organizational adjustments, launch, scope and lead strategic topics for your company. Previously doing Product at Ubisoft, Doctolib and Matera, I'm specialized in Product Strategy and improving collaboration with Tech & Business teams to maximize their impact. Reach out for key projects & KPI impact
Work experience
Head of Product
Implicity
Apr 2024 - Present
2 years 7 months
Paris, France
Implicity provides a universal cardiac remote monitoring and research platform to hospitals and clinics - helping them provide the best remote care to cardiac patients. Implicity develops unique AI and knowledge-based algorithms with the potential to predict patient health status, reducing healthcare professionals' workload. Implicity proudly protects over 80,000 patients in more than 150 medical facilities across the United States and Europe.
Co-founder - COO & CPO
Mehō
Jun 2023 - Dec 2023
7 months
Mehō COO & CPO - Fractional investment platform in memorabilia (watches, Trading cards, Art, etc.) - Ideation, concept definition and validation, strategic positioning - Built Business Plan & decks for investors - Created the product with the CTO (Sourcing & storage, online investing platform, KYC, Payment...) - Handled all operations (Sourcing & storage of assets, insurance, legal analysis & cooperation with law firms & accounting) - Created & animated our Mehō Community (250+ ppl on Slack, content creation, SEO)
Matera
May 2021 - Apr 2023
2 years
Paris, France
Head of Product
Sep 2021 - Apr 2023
1 year 8 months
Paris, France
• Recruiting, structuring, and managing the Product team (3 to 7 members from Jr. to Sr. roles). • Direct reporting to the CPO and weekly interactions with the Executive Committee (ExCo). Defining and defending the product strategy, board deck presentations, and more. • Establishing an impact team organization within the company. Working closely with each business team to align the product vision with their needs. Significantly impacting business KPIs (conversion rate, Contact ratio, etc.) as well as enhancing the customer experience. • Implementing production processes to standardize and share best product practices.
Lead Product
May 2021 - Sep 2021
5 months
Paris, France
Senior Product Manager
Doctolib
Sep 2018 - May 2021
2 years 9 months
Paris, France
- Defined the team's vision and roadmap after KPI analysis, presented to the ExCo. - Identified and led quantitative deep-dive (data) and business (User Research) to identify and prioritize needs. - Wrote specifications, developped and monitored KPIs for projects aiming at scaling business teams (Operations, Marketing, Customer Engagement) as well as for the development of a new product (EHR for physiotherapists). - Direct management of a feature team with three deployments per day. - Recruited and managed an Associate Product Manager.
Product Manager / Jr Fullstack developer
Freelance
Mar 2018 - Sep 2018
7 months
Product Owner / Associate Producer - Graduate Program
RedLynx, a Ubisoft Studio
Nov 2016 - Nov 2017
1 year 1 month
Helsinki Area, Finland
Associate Producer (Project Manager) on South Park: Phone Destroyer, the South Park mobile game developed by RedLynx in partnership with South Park Digital Studio (Soft Launched in 6 countries in Jun'17, World Wide Launched in Nov'17) • Supporting the Producer & Core team on strategic tasks (Roadmap definition, backlog definition & priorization, weekly sync with HQ, etc.) • Daily management of the production team thanks to Agile methods via Jira (30+ people, 12 devs) • Organizing sprints (sprint planning, stand-up meetings, retro) • Implementing production & validation processes • Owning relationship with Customer Support (identifying pain points, providing answers and visibility on the roadmap, etc.) • Co-owning the Art production pipeline with the Lead Artist (art asset production for the whole game, 2D & 3D assets, UI assets, animations, VFX) • Co-owning audio scope with the Lead Audio. Backlog definition, process improvements, weekly follow-up, sync with developers
Junior Product Owner / Associate Producer - Graduate Program
Ubisoft
Sep 2015 - Nov 2016
1 year 3 months
Paris Area, France
Associate Producer (Project Manager) on Ghost Recon Wildlands in the Lead Studio (Paris). Ghost Recon Wildlands is the biggest Open-World Military Shooter ever made by Ubisoft, and one of its biggest productions. • Co-owned the 'World Building' scope with Level Designer & Artist leads. Responsible for keeping the production of the World in which the game takes place on time & budget, during various stages of the project (production, debugging, closing) • Created production plans to support the Producer, set goals and take informed decisions on production • Daily management & follow-up of the teams' work (35+ people) via Jira, micro-planning w/ MS project, process creation for production & validation • Responsible for the collaboration between the Lead studio (Paris) and the studio in charge of the PC version (Bucharest). Weekly follow-up on high-level objectives & state of the build, on partnerships with Third-Parties and daily push for a good communication between teams
Product Manager
VADE RETRO TECHNOLOGY
Aug 2014 - Jan 2015
6 months
San Francisco, CA, USA
Product manager at Vade-Retro Technology, a company specialized in antispaming- and smart-filtering email solutions (40 employees, €5M turnover) In charge of products improvement and new product development • New product development: ideas & process definition, iterations, presentation to the board • Led several projects (including the development of the new version of the consumer filtering solution (thanks to Build/Measure/Learn principles: prototypes, design, development, A/B tests) • Implementation of a KPI dashboard for our websites & products thanks to Google Analytics
Junior Consultant
Polyconseil
Jan 2013 - Jul 2013
7 months
Paris Area, France
Junior consultant in a strategy consulting firm specialized in Telecom/Media/Technology (80 consultants, €12M turnover) • Led a project for Cable&Wireless in complete autonomy in Monaco. Built a complex financial excel model from scratch • Took part in a strategic mission of redefining the whole IT infrastructure for Bolloré Africa • Definition, creation and implementation of internal tools
Product Manager
Toyota 'Kansei Design' (Cross-divisional division between Design, R&D and Product Planning)
Jan 2012 - Jun 2012
6 months
Product management / Product-development program aiming at designing an innovative product, in partnership with Centrale Paris (top-tier French engineer school) and Strate College (top-tier French design school) • Study about the “Mild-Mobility” sector and development of a new product based on the “Design Thinking”- and “Open Innovation“ principles • Final presentation included a market study, a brainstorm sum-up, technical specifications, drawings, prototypes, a video-pitch, oral presentations and a business-model
Education
Le Wagon
Full Stack Developper, Web Development
2018 - 2018
1 month
ESSEC Business School
Master of Science (M.Sc.), Management
2010 - 2015
5 years 1 month
Activities and societies: President of PAO Bang (Student Design Association) Member of the Student Union (2012-2013) Member of the Skiing Club
Tsinghua University
MBA Exchange student
2013 - 2013
1 month
Lycée Saint-Jean
2008 - 2010
2 years 1 month
Lycée Privé de Marcq
French baccalaureate, Scientifique
2006 - 2008
2 years 1 month