Etienne Gaillard

Immersive Technologies & AI Engineer | Motion Capture & AR/VR Developer

Salaire / Taux journalier

Paris, France

Freelance, ouvert au CDI

Expertises

Deep LearningIAPythonMachine LearningDéveloppement FrontendNumPyJavascriptCSSC#scikit-learnKerasPyTorchJavaMongoDBRequêtes SQLData SciencePostmanCopilotGitMicrosoft 365Développeur WebMariaDBSharePointData ScientistGitHubArduinoGitLabDéveloppeur FrontendCopilot StudioDéveloppeur FullstackMicrosoft TeamsIngénieur Machine LearningHTMLMySQLIngénieur IA

Langues

Français (Maternelle)Anglais (Courant)Espagnol

À propos

Introduction

Looking for a full-time position in Motion Capture or AR-VR development. Master's degree in immersive technologies from EFREI Paris. I have experience as: XR Unity 3D Developer at Virtualisurg, participated in the development of the "UBE" training experience in Unity3D, refactoring of the company's documentation and creation of a PowerShell script to automate the setup of client's laptop. Python Developer at MocapLab, motion builder extension developer to solve a pupil shift problem during 2 takes of facial motion capture. Learned the basics of motion capture pipeline, 3D animation, Rigging. My academic background is more technical than artistic, and because motion capture involves both, I take every opportunity to learn the artistic side as well through optional Blender, MotionBuilder, and other trainings offered by EFREI partners or available online. Roles I'm targeting: Motion Capture Operator, AR/XR Developer.

Liens

Expérience de travail

XR developer

VirtualiSurg

mars 2025 - Présent

1 an 8 mois

Paris, France

– XR developer on Unity at Virtualisurg, a company that develops VR/AR training courses with haptic feedback for medical professionals. – Participation in projects: UBE, training for surgical procedures on herniated disc problems. – Redesign of internal Unity module documentation. – Creation of a PowerShell script to automate PC setup.

Python Tools Developer for Motion Capture

MocapLab

nov. 2023 - mars 2024

5 mois

93300 Aubervilliers, France

– Worked on an R&D project focused on eye-tracking motion capture. – Developed a Motion Builder plugin to solve pupil offset issues during two facial motion capture takes.


Formation

EFREI Paris

Master of Engineering - MEng, Computer Science

2019 - Présent

7 ans 10 mois

Lycée Louis Armand

Baccalauréat, option internationale

2017 - 2019

2 ans 1 mois

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