
Eugenio Torres García Luna
Multimedia Designer & Digital Project Coordinator Content · Communication · Product · UX/UI · Motion · Photo/Video · Social Media | Trilingual
Salaire / Taux journalier
Paris, France
Freelance, ouvert au CDI
Expertises
Langues
À propos
Introduction
Passionate about content creation, multimedia design & digital innovations. With a Master's degree, I'm a versatile creative working across different media and digital projects, from photo/video production and editing to motion, UX, game design, and social media. Over the past few years, I've contributed to a variety of projects: Building visual systems and digital content for different audiences, Designing games and interactive mechanics, Leading digital communication and visual identity. At the heart of my work lies a strong passion. I love creating experiences that connect people and make ideas more accessible. I've been part of cultural and social initiatives, from the Paris 2024 Olympic Games to community projects in Germany, experiences that shaped my creative vision and strengthened my commitment to collaboration, inclusion, and solidarity. I really enjoy engaging with diverse audiences and fostering cross-cultural exchanges. I'm excited to bring this approach to projects that combine creativity, interaction, and purpose - whether in digital products, gaming, cultural initiatives, or beyond.
Expérience de travail
Content Creator
Freelance
janv. 2023 - Présent
3 ans 10 mois
Paris, France
– Produce and manage multimedia content (photos, videos, graphic design) for social media, cultural institutions, and personal branding projects, with a strong focus on visual storytelling. – Develop and implement content strategies, including research, benchmarking, and content planning. – Oversee all production phases: concept development (ideation, storyboarding, scriptwriting), shooting, framing, as well as editing and post-production (video assembly, pacing, color correction, and motion/graphic design). – Adapt and optimize content for diverse digital platforms including web, mobile, and social media. – Design visual identities such as logos and websites to support branding and communication objectives. – Design and develop casual video games with Unity (C#). – Example : Contributed to the Semaine de l'Amérique latine et des Caraïbes at UNESCO Paris by designing the official event poster and menu for Monsieur Cactus, a traditional Mexican restaurant hosted on-site by the Permanent Delegation of Mexico to UNESCO.
Digital Communication Manager
Fondation de la Maison du Mexique
mai 2025 - oct. 2025
6 mois
Paris, France
– Defined and led the digital communication strategy in line with the Foundation's objectives, target audiences, and resources. – Contributed to modernizing the brand's image and communication to boost visibility and engagement. – Monitored digital trends and conducted benchmarks to refine formats and editorial tone. – Selected and prioritized key communication channels (Instagram, Facebook, newsletter, website). – Co-led the visual rebranding in collaboration with an external design studio (logo, website, visual guidelines) and ensured consistency across materials and platforms. – Provided creative direction, feedback, and validation to align proposals with the institution's identity. – Designed and updated print and digital assets (posters, programs, signage, folders, name cards, newsletter) for events, campaigns, and institutional use. – Organized and led photoshoots with residents volunteers across Foundation locations, managing planning, logistics, direction, and execution to modernize and humanize the brand. – Produced and managed multimedia content (photos, videos, interviews, quizzes) to increase audience engagement and event attendance. – Covered cultural, academic, and artistic events onsite through photography and video. – Produced video interviews with residents and special guests (artists, museum directors) to showcase Mexican culture, residents' projects, and life at the Foundation. – Managed all stages of photo and video production,, from shooting to editing and post-production, for social media and promotional use. – Managed content planning and publication (posts, stories, captions) across platforms (Instagram, Facebook, X/Twitter). – Redesigned the internal newsletter with a more modern and accessible layout. – Managed audience interaction (comments, DMs) and live updates to foster community engagement.
Game Designer/Developer
Central Test
sept. 2023 - sept. 2024
1 an 1 mois
Paris, France
– Design & Development of serious games for psychometric evaluation as the sole designer & developper within the R&D team. – Participated in brainstorming and ideation sessions to create innovative, user-centric serious game concepts tailored for psychometric assessment. – Developed detailed scenarios and narrative structures to enhance storytelling and immersion while aligning with gameplay and evaluation objectives. – Collaborated closely with the R&D team to conceptualize new game mechanics, balancing technical feasibility with project goals. – Directed the creative design process, shaping the games' aesthetics and functionality from characters to environmental layout. – Created wireframes and mockups to visualize game elements pre-development. – Crafted intuitive and enjoyable user experiences, integrating necessary accessibility features for a serious game. – Built and iterated game prototypes in Unity (C#), facilitating rapid testing and refinement of gameplay mechanics. – Translated design concepts into fully functional game elements, ensuring that the final product met both creative and technical specifications. – Acted as a liaison between R&D and IT teams, ensuring smooth integration of game assets and features into the broader SaaS platform infrastructure.
UI Designer
Vianeos
nov. 2022 - janv. 2023
3 mois
92130 Issy-les-Moulineaux, France
– Audited multi-platform interfaces (mobile, tablet, web, TV) to identify inconsistencies and improvement opportunities. – Developed and maintained a design system with clear guidelines for UI consistency and scalability. – Created and updated UI screens following the product's visual identity, enhancing usability and aesthetics. – Collaborated closely with UX designers to ensure UI design supported smooth and intuitive user experiences. – Integrated user feedback and testing results into iterative design improvements to better address user needs. – Collaborated with graphic teams to align UX strategies with broader business objectives. – Participated in the collaborative design process, integrating feedback, sharing progress, and ensuring the final product met quality standards. – Facilitated effective communication between design, marketing, and product teams to keep stakeholders aligned on objectives and timelines.
Graphic Designer
WAYAKNA
août 2021 - déc. 2021
5 mois
Mérida, Yucatán, Mexique
– Created marketing assets (animations, banners, illustrations) mainly for LinkedIn to boost brand visibility. – Developed concepts and visuals aligned with marketing strategies to maximize campaign impact. – Contributed to the design and user experience of Wayakna's website and mobile apps. – Collaborated closely with UX/UI team to refine interfaces for better usability and visual appeal. – Assisted in creating wireframes and prototypes focused on smooth user flows. – Collaborated in a multicultural, multilingual environment with colleagues and clients across different countries. – Promoted effective remote teamwork by leveraging digital tools and platforms to maintain strong communication and collaboration with the international team.
Journal Designer
Society for Phenomenology and Media
oct. 2020 - déc. 2020
3 mois
Salamanca, État de Guanajuato, Mexique
– Directed the full editorial process from concept to publication, overseeing the creation, layout, and finalization of all journal content (GLIMPSE Volume 21). – Led creative and brainstorming sessions and guided the creative process to ensure a clear and consistent editorial vision. – Directed the journal's visual design, aligning layout and aesthetics with its academic content and target audience. – Managed typography and layout to ensure clarity, visual balance, and readability. – Collaborated closely with authors and editors to seamlessly integrate content and visuals. – Organized regular team meetings to monitor progress, address challenges, and ensure deadlines. – Acted as the main liaison between the editorial team and stakeholders, ensuring smooth communication and alignment on project goals.
English and Programming Tutor
Particular
oct. 2019 - déc. 2020
1 an 3 mois
Salamanca, État de Guanajuato, Mexique
– Provided personalized English lessons to university students, focusing on conversational skills, grammar, and academic writing. – Created customized lesson plans adapted to each student's level and learning goals. – Assisted students in preparing for exams and academic presentations, building both skills and confidence. – Taught foundational and advanced programming concepts, covering languages such as Java and C#. – Designed and implemented practical exercises and coding challenges to reinforce theoretical knowledge and improve problem-solving skills. – Supported students in developing their own programming projects in Unity 3D, offering guidance on best practices, debugging, and code optimization.
Formation
École Intuit Lab
Master's degree, Artistic Direction
2022 - 2024
2 ans 2 mois
Universidad de Guanajuato
Bachelor, Digital Arts, Programming, Communication & Multimedia
2018 - 2021
4 ans
Universidad de Guanajuato
Partial Studies, Physics
2016 - 2017
1 an 5 mois
Preparatoria Salmantina
High School Diploma, Engineering and Arts
2013 - 2016
2 ans 11 mois