Gaspard Sotohou

Associate Head of Characters | Rigging Expert

Salaire / Taux journalier

Montréal, QC, Canada

Freelance, ouvert au CDI

Expertises

PythonAutodesk Maya

Langues

AnglaisFrançais

À propos

Introduction

Animation industry veteran with 12+ years specializing in character rigging and CG supervision for major studios like Mikros Animation and MPC. Led rigging teams on acclaimed films including Life of Pi and The Willoughbys, developing innovative face rigs and pipeline tools. Expert in Maya, Python scripting, and cross-departmental collaboration to deliver production-ready character solutions.

Liens

Expérience de travail

Mikros Animation

juin 2020 - Présent

6 ans 5 mois

Montréal, QC, Canada

Associate Global Head of Characters at Mikros Animation

janv. 2023 - Présent

3 ans 10 mois

Montréal, QC, Canada

CG Supervisor - Animation

juin 2020 - janv. 2023

2 ans 8 mois

Montréal, QC, Canada

CG Supervisor

Bron Animation

juin 2016 - mars 2020

3 ans 10 mois

Burnaby, BC, Canada

Henchmen: - Defined the rigging pipeline. - Created a rig check tool to check for common errors in the rigs. - Created a crowd caching tool for animation. - Supervised the continuity of the movie and made sure to put into action the most production friendly and effective solution. The Willoughbys: - Improved the rigging pipeline to the movie's needs. - Lead the rigging team from beginning to the end and supervised the creation of all the rigs of the show. - Developed a new face rig based on the module workflow. - Supervised the work and research to optimize the rigs while keeping their maximum performance. - Worked closely with Pipeline in order to find solutions to improve the workflow of departments linked to Animation. - Supervised the work of FX, Rigging, Animation, Techanim and Lookdev in order to solve interdepartmental issues that happened during the production of the movie. In Dev: - Started working on a brand new pipeline to improve rigging productivity and reduce the toll of update cycles from modeling and/or design.

Character TD

Bron Studios

déc. 2012 - mai 2016

3 ans 6 mois

Burnaby, BC, Canada

Rigging on Mighty Mighty Monsters: Halloween Havoc Rigging on Mighty Mighty Monsters: New Fears Eve Rigging on Mighty Mighty Monsters: Pranks For The Memories Rigging and help in other departments on Henchmen: Ill Suited Rigging on Henchmen

Creature FX TD

MPC

nov. 2011 - déc. 2012

1 an 2 mois

Vancouver, BC, Canada

Techanim on "The Seventh Son" Cloth and Fur dynamics on "Superman: Man of Steel" Additionnal rigs, cloth and technical animation on "Jack the Giant Slayer" Skin deformations, cloth and fur dynamics on "Life of Pi"

Animator

Explore StudioFreelance

juil. 2010 - juil. 2010

1 mois

Paris, France

Animation of a promotional video.

Director

La Station Animation

mars 2010 - mai 2010

3 mois

Arles, France

Rigging, Pipeline, Animation, Compositing and Co-direction of the short-movie "Evasion" from the collection "Le Laboratoire d'Image" of Christian Janicot

Explore StudioFreelance

juin 2009 - oct. 2009

5 mois

Paris, France

Rigger, Animator

juil. 2009 - oct. 2009

4 mois

Paris, France

Rigging and Animation on the feature film Stranded.

Rigger, Animator

juin 2009 - juil. 2009

2 mois

Paris, France

Rigging and Animation on the feature movie "Stranded" (aka Djinns in french)

Internship

Tat Productions

mai 2008 - juil. 2008

3 mois

Toulouse, France

Rigging, Modelling and Lighting on "Spike" and "Au pays du Père Noël"


Formation

Supinfocom Group

Computer Graphic Director

2005 - 2011

7 ans

High School Joseph Saverne

Scientific graduation

2002 - 2005

4 ans

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