Guilherme Perry

Product Designer/Architecture na Chloé

Salary / Daily rate

Paris, France

Freelance, open to permanent contract

Skills

Industrial Design3D DesignRhinoV-RayPhotographyAdobe Premiere ProArtistic DirectionAutoCADAdobe InDesignAdobe IllustratorSketchUp

Languages

Portuguese (Native)English (Fluent)French (Fluent)Spanish (Fluent)

About me

Intro

Born in Lisbon (Portugal) Currently based in Paris (France) I am a multidisciplinary designer and creative with international experience spanning retail & interior design, industrial design, and photography. My work bridges luxury, fashion, and lifestyle, blending commercial strategy with creative storytelling. At Chloé HQ (Paris), I contributed to the refurbishment of flagships, as well as pop-ups in Asia and seasonal boutiques during summer, delivering 3D renderings, VM guidelines, and on-site execution that boosted performance and embodied the maison’s DNA. With LXDesign & Kartell (Lisbon), I developed custom interior and product design projects for high-end clients, collaborating with brands such as Flos, Artemide, Missoni, Louis Poulsen and Tom Dixon. Beyond interiors, I pursue industrial design (furniture, fixtures, objects) and photography (editorial, fashion, lifestyle), disciplines that enrich my visual culture and sharpen my eye for detail, composition, and storytelling. Fluent in Portuguese, English, speking also French, and Spanish, I thrive in multicultural and cross-disciplinary environments, connecting creativity with execution. Currently seeking opportunities in Visual Merchandising, Retail Design, Industrial Design, and Creative Direction across Europe and the Nordics. "Nos Frascos pequenos guardam-se os melhores remédios, e os piores venenos."

Links

Work experience

Store design and Newness Projects

Chloé

Aug 2023 - Oct 2025

2 years 3 months

Paris, France

Within Chloé’s Architecture & Store Design team in Paris, I contributed to the design and development of retail spaces and experiential activations for the brand’s international network. I worked across boutiques, corners and pop-ups, from early creative concept to technical follow-up, always with the goal of translating Chloé’s feminine, light and tactile identity into three-dimensional environments. On the creative side, I supported the conception of new architectural concepts and seasonal animations: researching references, building moodboards, defining client journeys and exploring spatial narratives. I developed 3D models and high-end renderings (Rhinoceros, KeyShot, V-Ray, Photoshop) to test volumes, materials and light, and to help internal teams quickly visualise different design options. In parallel, I was involved in the more operational side of projects: preparing layout proposals, helping with technical drawings and implementation decks, and supporting the production of guideline documents for international markets. I collaborated with visual merchandising, retail, marketing and image teams to ensure coherence between product stories, collections and the architectural language in store. A significant part of my role was focused on materiality and detailing: researching finishes, textures and colours, building and updating the material library, and proposing combinations that balanced brand codes, durability and budget constraints. For several projects – including a high-summer pop-up concept in China and an experiential activation for the Paddington bag relaunch: I worked on immersive scenographies where light, reflection and sound became key components of the storytelling. Throughout my time at Chloé, I learned to navigate between creative vision and constraints of construction, budget and timing, staying close to the reality of site work and suppliers while keeping a strong point of view on design and brand image.

Décorateur d’intérieur / Commercial / Project Management

LxDesign & Kartell Lisboa

Jun 2020 - Dec 2023

3 years 7 months

Lisbon, Portugal

At LXDesign in Lisbon, I worked in a hybrid role between interior architecture and commercial consulting, designing spaces while also managing the sale and specification of high-end furniture, lighting and materials. It was a position very close to both creation and business: I was involved from the first sketch to the final delivery, making sure every project felt cohesive, functional and emotionally engaging for the client. Day to day, I collaborated with private clients, architects and developers on residential and hospitality projects. I translated briefs into spatial concepts, moodboards and 3D studies, exploring layouts, proportions and atmospheres. I developed detailed furniture and lighting proposals, always balancing aesthetics, comfort, technical constraints and budget. Because LXDesign represented multiple premium European brands, I was also in charge of product sourcing and curation: selecting the right pieces, finishes and fabrics, preparing quotations, negotiating options when needed and following orders through to delivery. On top of design sensitivity, the role required a strong commercial mindset – I had to understand margins, lead times and logistics while never losing sight of the overall design vision. I regularly produced 2D plans, simple construction details and 3D visualisations to help clients understand how furniture and lighting would live in their space. I coordinated closely with suppliers and installers to solve on-site issues, adapt choices when constraints appeared, and ensure that what had been designed was actually achievable and well executed. This experience gave me a solid foundation in client relationship management: listening carefully, advising with confidence, presenting concepts clearly and defending design choices while remaining flexible. It also strengthened my ability to “speak” both design and business: connecting emotion, space and objects with concrete decisions on products, budgets and timelines.

Estagiário de projetos

Branca Lisboa

Sep 2019 - May 2020

9 months

Lisbon, Portugal

At Branca Lisboa, I worked inside a small, design-driven furniture studio where every piece is treated almost like a sculpture: precise, tactile and emotional. I was involved in the development of furniture collections from early concept sketches to technical refinement, which gave me a very concrete understanding of how ideas become objects. My role combined product design assistance, 3D development and support to the creative director. I translated initial concepts into 3D models, exploring proportions, joints and details, and then refined them into technical drawings suitable for prototyping and fabrication. I participated in material and finish research, comparing woods, metals, upholstery and surface treatments to find solutions that were not only beautiful, but durable and coherent with the brand’s identity. I also helped prepare presentations and visual content for clients and fairs, making sure that the storytelling around each product – inspiration, function, construction – was clear and visually strong. Because the team was small, I quickly had to be autonomous and involved across multiple steps: following prototypes, gathering feedback, adjusting designs, and sometimes adapting pieces to specific client needs. This experience sharpened my eye for detail, taught me to balance elegance with practicality, and reinforced something essential for me today: good design is not just a sketch or a render, it’s the way an object is built, touched and lived with over time.


Education

LISAA - L'Institut Supérieur des Arts Appliqués.

Master's degree, Fashion Marketing and Communication - Luxury Management

2023 - 2025

2 years 1 month

Grade: 900/1000

During my Mastère in Management Mode & Luxe – Marketing du Luxe at LISAA Paris, I focused on how fashion and luxury brands build their image, speak to their audiences and transform creativity into business. The program combined brand strategy, marketing, retail/client experience and communication for luxury maisons, which now helps me bridge my design background with a solid understanding of how a luxury brand needs to perform commercially.

LISAA - L'Institut Supérieur des Arts Appliqués.

Master's degree, Luxury Manager

2023 - 2025

2 years 2 months

Grade: 900/1000

Faculdade de Arquitetura - Universidade de Lisboa

Licenciatura, Design Produto e Gráfico

2016 - 2019

2 years 11 months

Multidisciplinary program where I designed and built objects and furniture in ceramic (with glazing), blown glass, metal and wood. I also worked on printed editorial projects, creating my own images and layouts for magazines, doing font studies and typography, and using the full Adobe Suite on a daily basis. The course combined product design, graphic design and architecture: 3D modelling, technical drawings, painting classes, photography, spatial and architectural projects. This gave me a very hands-on approach to materials and fabrication, plus a strong visual culture and the ability to carry a project from concept sketch to tangible piece and final visual communication.

Salesianos Portugal

Ensino Secundário, VISUAL AND PERFORMING ARTS

2013 - 2016

2 years 11 months

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