Khalil Hasnaoui

Senior XR/Mobile Engineer

3 recommandations

Salaire / Taux journalier

3 personnes recommandent

Paris, France

Freelance

Peut venir sur site

Expertises

C#Développement FullstackPHPJavascriptTypescriptNodeNestReactReduxAngularExpressRESTful APIsPostgreSQLMySQLMongoDBMicroservicesDockerGitScrumHTMLCSSJavaC++Xcode

Recommandé par

Artem Maslov

Freelance

3D Generalist

A recommandé le 16 décembre 2024

Jhonnel Pica

tactical.

AR/VR Developer

A recommandé le 13 décembre 2024

Jérôme Rotfarb

POWER.xyz

Lead 3D Artist

A recommandé le 13 décembre 2024

À propos

Introduction

Creative and technically versatile Unity developer with over 5 years of experience crafting mobile and interactive gameplay experiences across AR, VR, and 2D/3D environments. Specialized in rapid gameplay prototyping, core mechanics design, and shipping mobile-first game experiences. Adept at hyper-casual loops, UI/UX for games, and using analytics for tuning. Passionate about building fun, polished, and performance-optimized mobile games.

Liens

Expérience de travail

Freelance XR / Unity Consultant

FreelanceFreelance

mai 2025 - Présent

1 an 6 mois

À distance

Designing and developing interactive 3D, AR, and VR experiences for multiple clients. Building Unity3D applications for mobile, desktop, and XR devices. Providing end-to-end solutions: 3D environment design, UI/UX integration, scripting, and performance optimization. Advising clients on best practices for immersive experiences and cross-platform deployment.

Senior Consultant

Atomic Digital Design

janv. 2025 - avr. 2025

4 mois

Paris, France

Prototyped mobile games and AR experiences with a strong focus on intuitive UI/UX, fast iteration, and hyper-casual gameplay concepts. Developed and optimized lightweight, high-performance applications for iOS and Android using Unity and C#, delivering smooth and polished user experiences.

Senior Developer

Tactical

févr. 2022 - déc. 2024

2 ans 11 mois

Dubaï - Émirats arabes unis

As a Unity developer, I specialise in building interactive and immersive experiences across platforms, with a strong foundation in both video game development and AR/VR. My work includes prototyping and developing mobile games as well as delivering XR applications for industries such as luxury, healthcare, and e-commerce. I leverage Unity3D and C# alongside tools like Xcode, Swift, and lens Studio to craft engaging gameplay and user experiences across devices like iOS, Android, Oculus, Vision Pro, and interactive AR mirrors. Key Responsibilities: Developed mobile and XR games using Unity3D and C#, focusing on gameplay mechanics, UI/UX, and performance optimization. Built interactive AR and VR experiences across platforms including Snapchat (Lens Studio), Vision Pro, and Oculus. Worked closely with clients to transform creative concepts into functional, engaging applications and prototypes. Integrated industry trends and emerging technologies into projects to maintain innovation and maximize user engagement. Provided technical support, performance tuning, and iterative improvements based on testing and user feedback.

Senior XR developer

GoSpooky

avr. 2022 - sept. 2022

6 mois

Amsterdam, Pays-Bas

Focused on crafting immersive AR experiences using Lens Studio for Snapchat, delivering creative and technically polished content for industries like luxury, healthcare, and e-commerce. Highlights: Built engaging AR lenses with custom scripting, visual effects, and real-time interactions. Translated creative concepts into functional AR experiences through close

Senior XR Developer

BUSTERWOOD

janv. 2021 - févr. 2022

1 an 2 mois

Paris, France

Built AR lenses for Snapchat using Lens Studio, integrating VFX, scripting, and platform-specific features. Developed game prototypes with core hyper-casual mechanics, player controls, and level systems. Implemented obstacle logic, meta-progression elements, and basic UI/UX flows.

Mobile Developer

Immersiv

oct. 2019 - juil. 2020

10 mois

Paris, France

Designed cutting-edge AR experiences to elevate fan engagement in the sports industry. Developed immersive applications for XR glasses and mobile devices using Unity3D and AR toolkits. Streamlined development workflows and optimized performance across AR platforms for smoother, more responsive experiences.

Unity Developer

Reality Agency

mars 2019 - août 2019

6 mois

Paris, France

Designed and developed immersive VR training applications using Unity3D, tailored for Oculus and other VR platforms. Built interactive training modules aligned with client goals, incorporating scenario- based learning, user feedback systems, and intuitive controls to enhance engagement and knowledge retention. Delivered ongoing technical support, bug fixing, and performance optimisation to ensure smooth, reliable experiences across diverse hardware setups.

Unity Developer

SOFRECOM

juin 2018 - janv. 2019

8 mois

Tunis, Tunisie

Explored innovative AR/VR concepts and emerging frameworks through rapid prototyping and testing. Partnered with cross-functional teams to design and implement next-gen immersive solutions. Delivered technical support and troubleshooting for a range of AR/VR initiatives across the lab.


Formation

Université des sciences Tunis El Manar

Bachelor’s Degree in Computer Science

2016 - Présent

10 ans 10 mois

TEK-UP Private Higher School of Technology and Engineering

National Engineering Degree in Mobile and Web Development

2019 - Présent

7 ans 10 mois

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