
Khalil Hasnaoui
Technical Lead
3 recommandations
Salaire / Taux journalier
3 personnes recommandent
Paris, France
Freelance, ouvert au CDI
Expertises
Expérience de travail
Technical Lead
Atomic Digital DesignFreelance
janv. 2025 - Présent
1 an 10 mois
Dubaï - Émirats arabes unis
Management of immersive projects (mobile games, interactive experiences, event installations) from concept to delivery. Technical and creative scoping: translating client needs into detailed specications, estimation, and planning. Management of multidisciplinary teams (developers, 3D artists, designers) with resource coordination and deadline tracking. Development on Unity with expertise in URP/HDRP pipelines for photorealistic rendering and real-time integration. Creation and optimization of animations, interactions, and gameplay systems in Unity. Collaboration with 3D artists for asset integration (Blender modeling, Substance Painter texturing) ensuring visual consistency. Writing technical documentation and continuous improvement of processes.
Technical Lead & Développeur XR
tactical.
févr. 2022 - déc. 2024
2 ans 11 mois
Dubaï - Émirats arabes unis
Technical direction of XR and immersive game projects on Unity and Unreal Engine for headsets (Meta Quest, Vision Pro), mobile, and events. Full project lifecycle management: scoping, planning, team coordination, client reporting, and delivery. Development on Unity with expertise in URP/HDRP pipelines for photorealistic rendering and real-time integration. Creation of complex interaction systems, gameplay mechanics, and real-time visual eects (shaders, post-processing). Collaboration with 3D artists for asset integration (Blender modeling, Substance Painter texturing) and performance optimization. Performance optimization (CPU/GPU, memory, proling) to ensure a smooth experience across all platforms. Design of modular software architectures, code reviews, and technical documentation. Client presentations and regular progress reporting.
Unity Developer
BUSTERWOOD
janv. 2021 - mars 2022
1 an 3 mois
Paris, France
- Development of interactive experiences in Unity for AR (ARKit/ARCore), game prototyping, and high-profile event activations. - Implementation of complex gameplay mechanics, state machines, and AI-driven behaviors using C# and design patterns (State, Observer, Command). - WebGL development: Built and optimized Unity WebGL builds with asset bundling, texture compression, and memory profiling for smooth browser performance. - Real-time animation systems using Mecanim, Animation Rigging, and custom blend trees. - Focus on rapid prototyping with modular code architecture for quick iteration and client validation. - Collaboration with 3D artists ensuring technical constraints (polycount, shader compatibility, draw calls) are respected.
Unity Developer
Immersiv.io
oct. 2019 - juil. 2020
10 mois
7620 Paris, Danemark
- Development of real-time AR experiences in Unity for the sports industry and large-scale event activations. - Integration of live data streams into interactive 3D environments using REST APIs and real-time protocols. - Performance optimization for XR headsets and mobile devices using Unity Profiler, memory management, and frame rate stabilization. - Implementation of AR features using ARKit and ARCore for seamless cross-platform deployment. - Collaboration with creative teams to translate concepts into smooth, engaging interactive experiences.
Unity Developer
REALITY
mars 2019 - août 2019
6 mois
Paris Area, France
- Development of VR training modules in Unity for Oculus platforms, focused on industrial and safety training scenarios. - Collaboration with instructional designers to translate complex training requirements into immersive, interactive experiences. - Creation of intuitive interaction systems and user guidance mechanics to enhance learning and knowledge retention. - Performance optimization (LOD, batching, frame rate stabilization) ensuring smooth experiences across hardware configurations. - Technical support and bug resolution to ensure application reliability and stability.
Web Developer
OPTIMA Junior Entreprise
janv. 2014 - janv. 2016
2 ans 1 mois
Tunis, Tunisie
- Developed and maintained multiple client websites, delivering responsive and user-friendly interfaces. - Designed, prototyped, implemented, tested, and iteratively improved features for a dynamic web application. - Contributed ideas, technical insights, and workflow improvements to enhance the product, streamline development processes, and support team collaboration. - Provided ongoing maintenance and updates to ensure stability, performance, and long-term scalability of existing applications.
Formation
TEK-UP Private Higher School of Technology and Engineering
Engineering degree in mobile development and embedded systems
2016 - 2019
3 ans 1 mois
Université des sciences Tunis El Manar
Bachelor degree in computer sciences
2013 - 2016
3 ans 1 mois