
Muhammed Safiul Azam
Lead Software Developer
Salary / Daily rate
Paris, France
Freelance, open to permanent contract
Can come onsite
Skills
Languages
About me
Intro
Senior Mobile Developer with 15+ years of expertise leading cross-platform projects across major industries. Architect behind high-performance applications for Leavy.co, Renault Nissan Mitsubishi Alliance, and Disney, specializing in Flutter, Kotlin, and Swift development. Delivering robust technical solutions with scalable architectures, from e-commerce platforms to electric vehicle systems, ensuring exceptional user experiences and optimal performance.
Work experience
Lead Mobile Developer • AI Automation Engineer
Consultant
Nov 2023 - Present
3 years
Paris, France
Built and launched multiple products independently — spanning B2C applications to B2B SaaS — often leveraging AI — while consulting startups and companies to build and scale impactful software solutions. ➤ Locale Chat is a locale-based and time-limited social platform that helps you break the ice and connect with people who share your current environment. (www.locale.chat) Tech stack: Flutter, Dart, Android, Kotlin, iOS, Swift, TypeScript, Node.js, Firebase, GCP, MVVM, OOP, SOLID, CLEAN, AGILE. ➤ Stock Blanket is the ultimate social media platform for traders, combining community-driven discussions, stock market education, and powerful risk management tools. (www.stockblanket.com) Tech stack: Flutter, Dart, Android, Kotlin, iOS, Swift, TypeScript, Node.js, Firebase, GCP, MVVM, OOP, SOLID, CLEAN, AGILE. ➤ Sporty Holiday is an online platform connecting sports and active holiday enthusiasts and organizers. (www.sporty.holiday) Tech stack: PHP, JavaScript, MySQL, WP, WC, TypeScript, Node.js, GCP, MVP, MVVM, OOP, SOLID, CLEAN, AGILE. ➤ Stack Convoy is a collective that streamlines and automates routine workflows through intelligent systems. (www.stackconvoy.com) Tech stack: Python, Vertex AI, Hugging Face, React, Next.js, TypeScript, Node.js, Make, RAG, MCP, GCP, MVVM, OOP, SOLID, CLEAN, AGILE.
Lead Developer - Mobile Engineering
Leavy.co
Jan 2020 - Oct 2023
3 years 10 months
Paris Area, France
Led and managed a team of onsite and offshore international developers to design and implement a robust framework, successfully delivering three high-performance, scalable cross-platform applications using Flutter. Worked closely with the backend team to define API specifications and collaborated with the product team to ensure seamless UI/UX design alignment. Tech stack: Flutter, Dart, Android, Kotlin, iOS, Swift, MVP, MVVM, OOP, SOLID, CLEAN, AGILE. Projects: - Leavy: Mobile application for travelers. - Leavy HL: Mobile application for proprietors. - Leavy HOD: Mobile application for hosts. - Baguette: Flutter framework (www.baguette-framework.io).
Mobile Application Developer
VISEO
Jan 2017 - Dec 2019
3 years
92100 Boulogne-Billancourt, France
Worked on an electric vehicle project, developing an Android SDK to enable seamless integration across multiple vehicle brands. Collaborated with a global team to design and deliver brand-specific applications powered by the SDK. Played a key role in designing the SDK architecture while occasionally stepping into the Scrum Master role to facilitate agile processes and ensure team alignment. Tech stack: Android, Kotlin, iOS, Swift, MVP, MVVM, OOP, SOLID, CLEAN, AGILE. Projects: - Renault Nissan Mitsubishi Alliance: -- MyCMS: Android SDK for electric vehicles. -- Nissan Connect: Android application for electric vehicles based on MyCMS.
Software Engineer
Rad.co
Mar 2016 - Jul 2016
5 months
Paris Area, France
Developed and managed a cross-platform online clothing e-commerce application, delivering a seamless user experience and ensuring optimal performance. Collaborated with management to ensure timely project delivery and worked closely with the product team to align on a cohesive and intuitive UI/UX design. Tech stack: Android, Kotlin, iOS, Swift, MVVM, OOP, SOLID, CLEAN, AGILE. Projects: - Rad: Online clothing e-commerce mobile application.
Lead Mobile Developer
Mob In Life
Jul 2014 - Jan 2016
1 year 7 months
Paris Area, France
Led and managed the development of multiple geo-location-based MMO mobile games, guiding a small team of developers to deliver high-quality products. Collaborated closely with the backend team to define API specifications and with the game design team to ensure engaging gameplay. Tech stack: Unity3D, C#, Android, Java, iOS, Objective-C, MVC, OOP, SOLID, CLEAN, AGILE. Projects: - City Domination: Geo-location based MMO mobile strategy game. - Zombie Zone – World Domination: Geo-location based MMO mobile strategy game.
Software Engineer
Big City Pictures, Inc
Oct 2013 - Jul 2014
10 months
Played a key role as a developer in creating a professional filmmaking and editing mobile application, delivering advanced features for creative users. Collaborated remotely with an international team of developers and designers, ensuring smooth coordination and effective teamwork across time zones. Tech stack: iOS, Objective-C, MVC, OOP, SOLID, CLEAN, AGILE. Projects: - Filmakr: Professional Film making and editing mobile application.
Intern (Masters)
Motion Math, Inc
Apr 2013 - Aug 2013
5 months
During my master’s internship, I worked as a software engineer on an educational mobile game, focusing on creating engaging and interactive user experiences. Collaborated with a team of developers and international interns to ensure high-quality development and seamless teamwork. Tech stack: iOS, Objective-C, MVC, OOP, SOLID, CLEAN, AGILE. Projects: - Questimate: Educational mobile game based on estimation where user can ask questions.
Lead Software Engineer
Fun Free Games & Apps Ltd
Mar 2012 - Mar 2013
1 year 1 month
Developed and managed an in-house cross-platform mobile game engine, optimizing it for performance and scalability. Leveraged the engine to design and deliver approximately 20 casual mobile games, ensuring high-quality gameplay and seamless user experiences. Tech stack: Android, Java, iOS, Objective-C, Cocos2d-x, MVC, OOP, SOLID, CLEAN, AGILE. Projects: - Game Engine: Cocos2d-x based mobile game engine. - Lion vs Tomb Raiders, Global Front Infinity Warrior, etc.: Around 20 mobile games based on in-house mobile game engine.
VP Asia, Game Development
Slightly Social, Inc
Aug 2010 - Mar 2012
1 year 8 months
Played a key role in establishing a new branch, including recruiting a talented team of developers and designers. Led and managed the development of web and mobile games, ensuring high-quality production and team efficiency. Tech stack: ActionScript, Flex Builder, iOS, Objective-C, OpenGL ES, MVC, OOP, SOLID, CLEAN, AGILE. Projects: - Harmville, Acromania: Facebook games based on Flash. - Others: Few mini mobile games.
Senior Software Engineer
Trippert, Inc + Playdom
Aug 2008 - Jul 2010
2 years
Developed web and mobile games in collaboration with a team of developers and designers, ensuring engaging and high-quality user experiences. Coordinated with the backend team to define API specifications and worked closely with designers to refine gameplay mechanics. Tech stack: ActionScript, Flex Builder, iOS, Objective-C, OpenGL ES, MVC, OOP, SOLID, CLEAN, AGILE. Projects: - Tikifarm, Fish Friends, Treetopia, World Series Of Poker: Facebook games based on Flash. - Others: Few mini mobile games.
Software Engineer
Impossible s. r. o.
Sep 2005 - May 2007
1 year 9 months
Developed casual mobile games and successfully ported them across a wide range of devices, ensuring compatibility and optimal performance. Collaborated remotely with an international team of developers and designers, ensuring smooth coordination and effective teamwork across time zones. Tech stack: Java, J2ME, MVC, OOP, SOLID, CLEAN, AGILE. Projects: - Soldier, World’s Head: Mobile games based on J2ME. - Porting: Porting mobile games across a wide range of devices (150+).
Education
University of Lille 1 Sciences and Technology
Master in Global E-Business
2012 - 2013
1 year 1 month
North South University
BS in Computer Science
2003 - 2007
4 years 1 month