
Obed TENKORANG
UX Designer
Salaire / Taux journalier
Paris, France
Mobilité : Paris, Île-de-France
Freelance, ouvert au CDI
Peut venir sur site
Expertises
Langues
À propos
Introduction
I design digital experiences that make a real difference — especially when complexity is high and stakes are higher. With 5 years of experience in UX/UI Design and Art Direction, I specialize in crafting user journeys that reduce friction and drive adoption — with a strong focus on Pharma & Healthcare. ━━━━━━━━━━━━━━━━━━━━━━ 🏥 What I've shipped: · Maintained & evolved the Novartis Design System across several pharmaceutical products (multi-brand architecture, new visual guidelines) — used by international teams globally. · Designed and deployed 20+ critical medical modules (Dosing Calculator, Novartis Registration...) to secure safe and seamless medical usage at scale. · Built the first-ever Design System at Lemon Learning + shipped 15+ product features (Dashboard, Player, Chatbot). · Co-designed features with the global Novartis team across international collaborative sprints. ━━━━━━━━━━━━━━━━━━━━━━ 🛠️ How I work: Figma · Design Systems · Agile · Design Thinking User Research · Prototyping · AI Workflow · Handoff ━━━━━━━━━━━━━━━━━━━━━━ 📌 My approach: Less friction. More impact. I bridge the gap between complex business constraints and real human needs — delivering solutions that are intuitive, scalable, and meaningful. ━━━━━━━━━━━━━━━━━━━━━━ 📩 Open to new opportunities. Let's talk → [email protected]
Expérience de travail
UX Designer
Vmed
janv. 2025 - Présent
1 an 10 mois
92210 Saint-Cloud, France
Embedded within the global Novartis team, I design critical digital experiences for one of the world's leading pharma companies — working at the intersection of medical complexity and user clarity. 🎯 Impact: · Maintained & scaled the Novartis Design System across +7 pharmaceutical products — applying new brand guidelines and building a multi-brand architecture used by international teams. · Designed and deployed 20+ critical medical modules (Dosing Calculator, Novartis Registration...) to ensure safe, seamless usage for healthcare professionals globally. · Led handoff processes and collaborated on feature co-design with cross-functional international teams (Agile). ⚙️ Figma · Design System · Prototyping · Agile · Handoff · Pharma
UX/UI & Brand Designer – Freelance
T’O DesignFreelance
sept. 2020 - Présent
6 ans 2 mois
7620 Paris, Danemark
6+ years of freelance practice across branding, UX/UI design, and no-code development — working with entrepreneurs, creators, and startups who needed design that works and looks great. 🎯 Deliverables: · Visual identities — logos, brand guidelines, graphic systems for diverse clients. · UX/UI design + no-code development with Flutterflow for web and mobile products. · Creative direction for podcast covers and music singles. ⚙️ Figma · Flutterflow · Branding · Illustrator · Webflow · Frame
Founding Designer/Flutterflow developer
StartWineFreelance
mars 2024 - janv. 2025
11 mois
7620 Paris, Danemark
As the founding designer, I shaped the product's entire design foundation from scratch — from brand identity to mobile UX — with full ownership and zero existing framework. 🎯 Impact: · Defined the visual identity and design language of the product from day one. · Designed end-to-end mobile user journeys for a B2C wine discovery experience. · Created scalable UI components to support fast product iterations. ⚙️ Figma · Mobile UX · UI Design · Brand Identity · 0→1 Product
Founding Product Designer
Lemon Learning
janv. 2023 - mars 2024
1 an 3 mois
Paris, France
Joined as the key designer on a fast-growing SaaS product, I built the design practice from the ground up —bringing structure, research, and scalable UI to the team. 🎯 Impact: · Created the company's first-ever Design System, establishing a consistent visual and interaction language across the entire product. · Shipped 15+ product features end-to-end (Dashboard, New Player, Chatbot...) from research to delivery. · Conducted user interviews, journey mapping, and usability tests to ground every decision in real user needs. · Presented design decisions to stakeholders and coordinated cross-team planning. ⚙️ Figma · Design System · User Research · Prototyping · Agile · SaaS
Art director Jr/Graphic designer
Sutterfield
avr. 2021 - juil. 2022
1 an 4 mois
Paris, France
Led art direction and graphic production for a 3D tech company, managing both the creative output and the team behind it. 🎯 Impact: · Delivered 3 complete brand identities including packaging and web — notably for Eau Neuve. · Managed a creative team end-to-end: deadlines, production tracking, quality control. ⚙️ Art Direction · Brand Design · Team Management · Packaging · Adobe Suite
Graphic Design Intern
InfinyFit
janv. 2019 - mars 2019
3 mois
7620 Paris, Danemark
• Primarily designed customization elements for machines (stickers).
Formation
The Bridge Ecole Entreprises
Master Chef de projet multimédia (Expert UX/UI), Design graphique et d’expérience
2022 - 2024
1 an 5 mois
- Comprendre ce qu’est une conception centrée utilisateur. - Savoir chercher et trouver des informations sur les clients/prospects d’une entreprise et analyser le comportement les attentes des utilisateurs d’un produit/service. - Assimiler des techniques d’animation d’atelier pour stimuler la créativité durant des séances de Co-conception en interne comme avec un client. - Imaginer et tracer des parcours utilisateurs et définir une architecture de contenus et de fonctionnalités. - Formaliser et mettre en image ses idées (sketching > wireframing > maquettes > prototypes fonctionnels…) pour concrétiser une interface. - Donner une personnalité́ et de l’émotion à une expérience digitale (branding, design graphique, style guide et design système). - Connaitre les pratiques et outils pour confronter un service, une interface digitale face à des panels ciblés lors de tests utilisateurs (entretiens individuels, guerilla testing, A>B testing, etc.).
ITECOM ART DESIGN
Bachelor Directeur et Concepteur graphique, Design and Visual Communications, General
2021 - 2022
11 mois
- Connaître les multiples supports de la communication visuelle. - Développement de la créativité et la polyvalence. - Apprendre à piloter des projets de communication visuelle. - Inculquer une démarche conceptuelle et analytique.
ITECOM ART DESIGN
Bachelor Directeur et Concepteur graphique, Graphic Design
2017 - 2020
3 ans 1 mois
Licences et certifications
Google Analytics pour les débutants
Délivré le : oct. 2022
Google Analytics avancé
Délivré le : oct. 2022
Les principes fondamentaux du marketing numérique
Délivré le : sept. 2022
Création de site Internet WordPress
Délivré le : mars 2021