
Paul EL KHOURY
Senior Software Engineer | React & Python
Salaire / Taux journalier
Paris, France
Freelance
Peut venir sur site
Expertises
Langues
À propos
Introduction
Software Engineer with expertise in React, Python, and 3D development, currently Technical Lead at ReCut. Proven track record in building scalable platforms, automotive simulation systems with Unreal Engine, and metaverse prototypes for enterprise clients like SAP and Renault. I deliver high-quality full-stack solutions with strong focus on architecture, performance optimization, and cross-functional collaboration.
Expérience de travail
Software Engineer / Technical Lead
ReCut
juil. 2025 - Présent
1 an 4 mois
Paris, France
– Built and maintained the platform architecture – Developed frontend features and internal tools – Managed deployments, code quality, and bug fixing – Collaborated closely with product and design
3D Software Engineer
AVSimulation
févr. 2024 - nov. 2024
10 mois
92100 Boulogne-Billancourt, France
– Managed client projects on SCANER Studio, a leading automotive simulation software integrating Unreal Engine for advanced rendering. – Assisted users with the setup, configuration, and operation of the simulation environment on high-end driving simulators. – Designed and parameterized realistic driving scenarios (ADAS testing, autonomous driving, complex traffic and road infrastructures). – Contributed to Agile workflows: backlog management, sprint reviews, and coordination with cross-functional technical teams. – Integrated and validated complementary modules (sensors, traffic Al, weather, vehicle dynamics). – Leveraged Unreal Engine rendering to enhance visual fidelity, optimize 3D environments, and improve real-time performance. – Delivered advanced technical support and led training sessions for client teams, including on-site troubleshooting (e.g., large-scale simulator at Renault).
3D Software Engineer (Intern then Junior Consultant)
SAP
févr. 2023 - janv. 2024
1 an
92300 Levallois-Perret, France
– Phase 1: Simplified and explained metaverse concepts, identified HR-related use cases, and facilitated brainstorming workshops. – Phase 2: Led the technical development of a metaverse prototype within a European team, coordinating project milestones and deliverables. – Designed and implemented the multi-user server architecture to support collaborative experiences. – Created and optimized 3D assets and environments for immersive applications. – Adapted and enhanced content for Meta Quest 2 and 3 headsets, focusing on performance and real-time rendering. – Worked hands-on with Unreal Engine to build interactive 3D experiences and ensure technical feasibility.
Formation
American Business School of Paris (ABS)
Master of Science, Information Technology and Data Management
2023 - 2024
1 an 1 mois
Notre Dame University (NDU)
Bachelor of Science, Computer Science, Computer Graphics and Animation
2018 - 2022
4 ans 1 mois