Ragesh Changam

UX Designer & Researcher | Human-centred Design | Usability & Product Strategy | Interaction Designer | Crafting intuitive digital experiences

Salary / Daily rate

Guildford, UK

Mobility: London, Manchester, ...

Freelance, open to permanent contract

Can come onsite

Skills

User ResearchUI Product DesignAnimationDesign ThinkingProduct StrategyWeb Design3D DesignVideo & FilmA/B TestingDesign SystemVisual Identity

Languages

Malayalam (Native)Tamil (Fluent)English (Fluent)Hindi (Fluent)

About me

Intro

From commerce student to UX designer, my path has been anything but linear but that's exactly where my superpower lies: connecting dots no one else sees. After earning my Bachelor's in Commerce, I found myself asked to visualise complex business concepts at McKinsey & Company. That early exposure taught me a discipline I still rely on: clarity in communication, consistency in design, empathy for varied stakeholders. I then pursued a Master's in Film, Animation & Digital Arts. In that realm I built 2D/3D worlds, honed narrative design instincts, and made a short film that screened at select festivals. Story, motion, and immersion became core to my sensibility. The turning point: a playtesting session with EA Games. Watching a UX moderator turn user feedback into design decisions I saw what I wanted to do. Design isn't decoration: it's conversation, translation, transformation. Since then I've been self-driven in UX, absorbing frameworks, running experiments, failing fast, iterating, and building my own style grounded in empathy and evidence. I deliver human-centred, data-informed designs. I thrive in ambiguity, value collaboration, push for measurable impact, and always ask the next question. I'm now seeking roles in UX, interaction, or product design where I can scale up impact, mentor others, and keep pushing boundaries. If you're hiring a designer who cares about users and business, let's talk.

Links

Work experience

UX Community Member

UX Gym by UX Anudeep

May 2025 - Present

1 year 6 months

– Currently building my skills as a member of the UX Gym community through hands-on projects, design exercises, workshops, workbooks, and peer discussions. – Learning under the mentorship of senior designer Anudeep, with structured feedback, reflection, and iteration. – The programme emphasises strong UX fundamentals and practical application, focusing on real problem-solving rather than shortcuts or templates

Product Design Intern

Atomicwork

Dec 2025 - Mar 2026

4 months

Bengaluru, Karnataka, India

– Designed end-to-end UX workflows for Atomicwork's B2B SaaS IT Service Management (ITSM) platform, mapping service management journeys, user flows and scalable UI components to streamline enterprise support operations. – Designed AI-assisted interaction experiences within the product, creating motion-enhanced feedback, onboarding flows and contextual UI states that improved clarity and first-time user engagement. – Collaborated with product managers, engineers and business stakeholders to refine complex service workflows, improving usability, interaction consistency and decision-making across the platform.

Freelance Designer

Upwork

Nov 2022 - Feb 2026

3 years 4 months

Remote

– Collaborated with clients worldwide, providing expertise in branding, poster design, documentation, UI, and graphic design.

User Experience Designer

FPL core

Sep 2025 - Dec 2025

4 months

Hong Kong SAR

– Designing a data-driven analytics platform enabling users to track and interpret FPL performance metrics. – Conducting user research, competitive analysis and usability testing to refine core workflows and improve decision clarity. – Building responsive dashboards and interactive prototypes in Figma; collaborating closely with developers to ensure accurate handoff. – Applying AI-assisted tools such as Figma AI and Uizard to accelerate prototyping and validation cycles. – Integrating micro-interactions and motion cues to reduce cognitive load and guide users through complex data states.

Character And Environment Artist

Centre for Creative Arts and Technologies (C-CATS)

Sep 2024 - May 2025

9 months

Guildford, UK

– Character and Environment Designer for the EVA (Empathic Virtual Actors) project under Jon Weinbren's PhD, funded by GAIN (Games And Innovation Nexus) and in collaboration with Atom Stars.

Technical Designer

Sustain Film Festival

Sep 2024 - May 2025

9 months

Guildford, UK

– Web design, social media visuals, and live event technical coordination to enhance the festival's digital and on-site experience. – Designed the website, created promotional materials, and managed audiovisual logistics, ensuring seamless execution across all platforms

FADA Assistant Technical Project Coordinator

University of Surrey

Sep 2024 - Apr 2025

8 months

Guildford, UK

– Working as a Project Coordinator in the Film Animation and Digital Arts department at the University of Surrey, I contribute to technical aspects and animation projects.

Visual Graphic Associate

McKinsey & Company

Jun 2019 - Oct 2022

3 years 5 months

Bengaluru, Karnataka, India

– Translated complex business data into clean, visual narratives – Maintained brand consistency across presentations and dashboards – Engaged with stakeholders to align objectives, feedback, and deliverables – Reduced revision cycles by 30 % through design system and templates


Education

University of Surrey

Master of Arts, Film, Animation and Digital Arts

2023 - 2024

1 year 1 month

GRD SCHOOL OF COMMERCE AND INTERNATIONAL BUSINESS (GRDSCIB)

Bachelor of Commerce, Information Technology

2016 - 2019

3 years 1 month


Licenses & certifications

UX Design

Issued: –

Google UX Design Specialization

Issued: –

Certified by Google

Fundamentals of UI/UX Design

Issued: –

UI / UX Design Specialization

Issued: –

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