
Roman CHACORNAC
Realtime VFX Artist
Salaire / Taux journalier
Toulouse, France
Freelance, ouvert au CDI
À distance uniquement
Expertises
À propos
Introduction
I'm Roman, a VFX artist with four years of experience. I specialize in shaders and particle systems in Unity and Unreal Engine. I’ve worked as a VFX Technical Artist in studios as well as a freelancer. Through my company, OPTIFX, I also publish VFX packs on the Unity Asset Store and collaborate on various projects. I’m always open to new job opportunities and freelance collaborations.
Expérience de travail
VFX Artist
HIDDEN.IO
juin 2025 - sept. 2025
4 mois
Toulouse, France
– Design of visual effects on the Unity engine – Optimization of visual effects
VFX Technical Artist
EVA - Esports Virtual Arenas
mai 2025 - sept. 2025
5 mois
Toulouse, France
– Transition from the Built-In Render Pipeline to Universal RP – Optimization of visual effects – Work on lighting and recalibration of Reflection Probes
Senior VFX Artist
Greensky Games
juin 2023 - avr. 2025
1 an 11 mois
Montréal, QC, Canada
– Designed optimized visual effects for VR using Unity – Created shaders for environments and VFX – Worked on lighting and post-processing
Visual Effects Artist
Behaviour Interactive
avr. 2022 - janv. 2023
10 mois
Montréal, QC, Canada
– Designed VFX for Unity and Unreal Engine – Created shaders for environments and effects – Developed gameplay effects using Unreal Engine Blueprints
Concept artist
Immersive Factory
sept. 2020 - juil. 2021
11 mois
Terssac, France
– Created concept art for serious games – Designed skyboxes
Formation
ISART DIGITAL Montréal
AEC NTL.1D Artiste 3D, 3D Artist
2021 - 2023
1 an 10 mois
ISART DIGITAL Paris
Master Game Art, Game art
2018 - 2023
5 ans 1 mois
Lycée Camille Claudel Vaureal
BTS Design d'Espace, Architecture
2016 - 2018
2 ans 1 mois