Tim Yagan

Director - Platform & Engineering Operations | Cost Optimization & Execution

Salary / Daily rate

Barcelona, Spain

Freelance, open to permanent contract

Skills

DevOpsProcess ImprovementSite reliability engineeringComplianceGDPRScalaPythonApache SparkKafkaProduct OwnershipUX Product DesignTesting & QADockerJenkinsGitHub

Languages

English (Native)Afrikaans (Native)Swedish (Fluent)

About me

Intro

I'm brought in when execution is slowing down, costs are rising, or platform complexity is starting to impact delivery. Typically in scaling tech organizations where delivery slows down, costs increase, and teams become misaligned, I focus on stabilizing execution, reducing operational cost, and rebuilding the systems, teams, and processes required to deliver predictably at scale. Over 18+ years, I've worked across gaming, fintech, and marketplace companies including Adevinta, Electronic Arts, and NetEnt, leading distributed teams and operating across Europe, APAC, and North America. My work typically involves: – Stabilizing delivery in complex platform and product environments – Reducing infrastructure and operational cost – Restructuring teams and ownership to improve accountability – Introducing operational practices (DevOps, SRE, observability) to improve reliability and execution speed Examples of outcomes: – Reduced ML training pipelines from 24h → 4h, accelerating iteration cycles – Reduced manual operational workload by 97% through automation – Reduced cloud infrastructure cost by ~20% via FinOps and demand-based scaling – Improved release cadence from bi-weekly deployments to hourly production releases – Led teams operating systems at 200K+ requests/sec with 99.99% uptime Currently operating as a Fractional CTO / Platform & Operations Lead, working with founders and leadership teams to stabilize execution and scale delivery under growth and cost constraints. I'm most useful in environments where execution is under pressure and needs to be stabilized quickly, particularly in platform-heavy or distributed engineering organizations.

Links

Work experience

Business Advisor & Fractional CTO (Independent)

Sverige Espanya OÜ

Sep 2023 - Present

3 years 2 months

Remote

– Advised startups and scale-ups on engineering strategy, product alignment, and organizational design. – Acted as fractional CTO, helping founders define technical roadmaps, implement scalable architecture, and recruit engineering leadership. – Partnered with executive teams to identify and de-risk technology, delivery, and cost challenges. – Improved ML training pipelines from 24 hours to 4 hours through pipeline optimization and parallelized data processing. – Architected full automation for data collection and classification, reducing human effort from 2 hours to 4 minutes while increasing throughput and accuracy. – Delivered strategic frameworks for ML platform design, cloud optimization, and cross-functional collaboration. – Advised a government-aligned enterprise on developing a secure, machine-learning-based data classification and access-control system. – Coached engineering managers and product leaders to build autonomous, outcome-driven teams.

VP of Engineering

Dermott Reed AB

Dec 2018 - Sep 2023

4 years 10 months

Stockholm, Sweden

– Directed multi-client engineering programs across gaming, fintech, and marketplace domains, with responsibility across delivery, quality, and hiring. – Reduced annual cloud costs by USD 60,000, 20%, through FinOps and dynamic infrastructure provisioning. – Led NLP/ML product initiatives and platform modernization, introducing DevOps, SRE, and observability as standard practice. – Established p95 baseline visibility and alerting, improving ML reliability and detection time. – Implemented secure SDLC and compliance-aligned workflows, reducing lead time to production and improving uptime SLAs. – Mentored managers and tech leads, and set career ladders and calibration processes to scale a high-performance engineering culture.

Senior Engineering Manager (Consultant)

Adevinta

Oct 2021 - Sep 2022

1 year

Barcelona, Spain

– Decreased time-to-production from 2-week iterations to hourly releases by introducing gated CI/CD and continuous integration. – Orchestrated data platform migration from GCP to AWS, improving scalability, security posture, and cost efficiency. – Stood up a technical council driving marketplace data standards and reliability practices. Responsible for managing a centralized Cloud Data Engineering organization consisting of four squads, focusing on Data Ingestion, Storage, GDPR Compliance and Routing which formed part of Adevinta's key technology goal of consolidating all data engineering infrastructure used by their strategic marketplaces across Europe following the acquisition of Ebay Classifieds Group (ECG). Direct Reports: 18 engineers across the disciplines of (Engineering, UX and Product) My responsibilities: – Helped to restructure and align the strategy of the data organization – Managed the Data Warehouse program that migrated all data, processes, pipelines and tooling from GCP to AWS – Created a technical council for Adevinta which focused the engineering teams towards solving high business value problems – Helped to define the product and implementation strategy for data catalogues, pipelines as well as the processing of privacy jobs, which enabled data discovery, and re-usability of key datasets consumed by marketplaces – Led the adoption of data infrastructure build on modern technologies, such as: Scala, Python, Apache Spark, and Kafka (Persistent and streaming capabilities) – Mentored Engineering Managers and Product Owners, and helped to stabilize the ideation and implementation of products – As part of the leadership team, my role enabled me to build up strategic management capabilities in the organization – Managed the CAPEX and OPEX planning for the engineering organization – My additional responsibilities covered all aspects of people management, including compensation planning, career development, performance management and risk mitigation

Head of Game Framework (Consultant)

NetEnt

Aug 2020 - Sep 2021

1 year 2 months

Stockholm, Sweden

– Unified multiple game engineering teams under a single frameworks and platform roadmap across client, server, and toolchains. – Partnered with Math and Compliance teams to ensure RNG, RTP/volatility models, and audit trails met regulated market requirements. Responsible for managing and restructuring all framework teams into a single functional Game Framework organization to help NetEnt stabilize their existing portfolio of games, and to strategically align all engineering of new games towards a consolidated organizational vision and strategy. As the head of the organization, I managed a team of 47 consisting of senior engineering managers, product owners, UX designers, QA, Localization and engineer. My responsibilities included: Developing the vision and strategy for the Game Framework organization with the CTO, senior architects and product managers Restructured the engineering teams to align with the strategy Responsible for management and career development of all staff within the organization Contributed to the technical architectural strategy of the organization Managed teams responsible for Player Technologies (UI engineering), Core Engineering Services, Localization, Game Server and Mathematics technologies (Algorithms and simulations) Represented NetEnt as a key stakeholder in the engineering forums Contributed to the due diligence process during the acquisition by Evolution Gaming

Development Director (Consultant)

Electronic Arts (EA)

May 2020 - Aug 2020

4 months

Stockholm, Sweden

– Directed mobile game delivery across art, engineering, and QA. – Instituted continuous delivery and release discipline for live operations. Responsible for building collaborative engineering teams, establishing agile development processes and guidelines to support the production of new mobile games for the key Industrial Arts studio at Electronic Arts. I was part of a group of Producers and I managed multiple teams consisting of 24 engineers, game artists, technical artists, QAs, product managers, narrative designers and quality engineers. My day-to-day processes included: – Established agile development processes and standards – Drove all Agile meetings and process improvements – Worked closely with the Lead Producer to plan milestone delivery – Generating metrics to measure team efficiency and effectiveness – Continuously challenging the teams to develop innovative solutions – Represented the Production organization at All-Hands meetings – Encourage cross-team collaboration by convening design and technical review sessions – Worked with the engineering leads to visualize bottlenecks and tech debt – Established roadmaps for various teams in collaboration with Technical Directors, Producers and Development Directors

Engineering Manager (Consultant)

King

Dec 2019 - Apr 2020

5 months

Stockholm, Sweden

As the Engineering Manager for the Core SDK and Continuous Delivery teams I was responsible for all aspects of delivery of King's SDK. My duties included: Stabilising and building up the Engineering teams People and performance management Career development of the engineers and product owners Reintroducing Agile methodologies into the working processes Guiding the teams towards establishing delivery standards and SLAS Facilitating cross-domain communications to improve collaboration with game teams Helping King to hire a permanent Engineering Manager for this role

Technical Lead (Consultant)

SEB

Jun 2019 - Dec 2019

7 months

Stockholm, Sweden

– Delivered secure data ingestion and compliance services. – Introduced Azure DevOps practices and automated controls. – Improved auditability and reliability of critical banking workflows. I helped SEB to re-establish the day-to-day delivery model and processes for the DevSecOps teams My responsibilities included: – Providing technical and architectural leadership to the teams – Improved the Azure DevOps, platform support and maintenance strategy – Helped the team to become Agile and implemented Scrum via Sprints, Backlogs and Backlog Grooming Sessions – Contributed towards SaFe practices during department planning sessions – Regularly coached team members to help improve their delivery processes – Was responsible for reviewing and updating job specifications for senior developer and technical lead roles, as well as conducting interviews of candidates – Involved in Open Source Security Scanning via JFrog Xray – Helped with capacity planning and projection – Provided technical guidance across various projects: Docker Container Migration, Azure DevOps, Artifactory, Jenkins as a Service, Github, SonarQube, JFrog Xray, TFS-Jira Synchronization.

Technical Director - Quality Engineering

DICE (EA Digital Illusions CE AB)

Feb 2017 - Dec 2018

1 year 11 months

Stockholm, Sweden

– Rebuilt 4 product organizations across Canada, Sweden, Romania and Australia – Set technical direction for components of the Frostbite engine. – Coordinated multiple engineering groups to improve build quality, performance, and developer experience. – Streamlined SDLC and CI flows, improving productivity and stability. Responsible for the technical leadership and product management of Quality Engineering for the Frostbite foundation game engine used by Fifa, Battlefield, Starwars, Need for Speed as well as other key franchises globally, providing both technical and strategic guidance to lead development of tools, best practises and adoption of processes by Development teams.

Senior Engineering Lead

King

Sep 2014 - Feb 2017

2 years 6 months

Stockholm, Sweden

– Built and managed four senior software engineering teams across the global studios. – Standardised team processes to facilitate effective product delivery. – Responsible for all people management activities, including hiring, salary reviews, career progression. – Aligned team strategies to support overall business engineering goals. – Provided key technical direction for the development of BI, Code Coverage, Static Analysis and Performance Testing, as well as Automation Tools to support the organisation. – Actively managed teams across different geographic regions. Responsible for the test automation architecture and implementation across multiple Candy Crush titles. Also lead and managed the R&D and deployment of automated mobile test device farms across various King game studios around the world. – Helped develop and implement mobile automated testing methodology and strategies for various mobile games. – Created scalable and distributed Device Farms internationally. – Implemented Continuous Integration/ Deployment jobs to support the development and testing teams utilizing Device Farms. – Reported to Senior Directors and Producers on progress and risks for Candy Crush Soda Saga – Worked with the engineering teams to implement BDD into the development and QA processes. – Regularly presented at internal conferences and summits. – Worked closely with the QA Director and CTO as well as the game teams to implement the mobile Device Farms. – Provided guidance and advice to Agile Test Leads and test automation engineers.

Senior Software Engineer/ FATCA FSC UAT Manager

Accenture

Jun 2013 - Sep 2014

1 year 4 months

1180 Uccle, Belgium

Responsible for creating UAT test standards for the group and co-ordinating test case creation across FATCA Service Centre UAT teams in the UK. – Created test standards for Lloyds Banking Group UAT teams. – Co-ordinated test case creation with on-site and off-site teams. – Lead a team of 18 during planning and execution of FATCA UAT. – Responsible for Defect Triage and reporting to Group Leadership.

Automation Engineering Lead

IndigoCube

Nov 2011 - Jun 2013

1 year 8 months

Lead the automation and manual testing effort for the online billing system and customer portal at a client location. – Lead automated and manual testing teams on the billing system. – Co-ordinated testing with integration teams and highlighted risks. – Held workshops and training summits with client teams. – Mentored test engineers and provided career guidance to them. – Lead a team of 5 test automation engineers directly.

Group QA Manager

SilverBridge

Sep 2009 - Nov 2011

2 years 3 months

Responsible for QA Management across the group, implement both automated and manual test automation strategies. – Co-ordinated and implemented QA processes across subsidiaries. – Reported to senior management highlighting risks. – Co-ordinated system, integration and UAT. – Was responsible for management of defects across the group. – Managed a team of 10 QA engineers.

Verification Engineer

Nokia Siemens Networks

Jan 2009 - Aug 2009

8 months

Test Automation and Billing Systems testing. – Was responsible for creating automated tests on the IN (Intelligence Network). – Responsible for regression testing as part of the product customisation team.

Automation Test Lead

SQS - SA

Feb 2007 - Jan 2009

2 years

– I was a Test Lead for the Allen and Overy project for almost 1.5+ years while at SQS. – This role involved managing an Offshore team of 5 people and coordinating the managed service process between the UK team and the South African team. – I was also responsible for developing and implementing an Automation framework at Allen & Overy – My other role at SQS was as a functional tester on the Messagelabs (Symantec Cloud) project as part of the Business As Usual team. – The focus on regression testing as well as Web Services testing was prominent.

Advtech

Jan 2006 - Dec 2006

1 year

Lecturer

Jan 2006 - Dec 2006

1 year

Lectured the following subjects to + 30 students: – Software Development – End User Computing – N+ – A+

Regional Learnership Manager

Jan 2006 - Dec 2006

1 year

I was responsible for managing the KZN Learnership implementation, performing assessment on 50+ learners. My role also involved doing regular site visits within KZN.

Developer

Martique CC/ Durban University of Technology

Jan 2005 - Dec 2005

1 year

Durban, South Africa

Helped to develop the University Intranet portal which was used by students, staff and past alumnis.


Education

Durban University of Technology

Bachelor of Technology (BTech), Information Technology

2001 - 2005

4 years 1 month


Licenses & certifications

IBM Rational Appscan Standard

Issued: –

Certified by IBM

ISEB Foundation in Software Testing

Issued: –

Accounting Foundations: Bookkeeping

Issued: –

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