Tom Rethaller

Technical Lead | Creative Development

Salary / Daily rate

Bordeaux, France

Freelance

Can come onsite

Skills

TypescriptFullstack DevelopmentLLMs / Large language modelsBlenderPythonBackend DevelopmentC#Data VisualizationC++

Languages

English

About me

Intro

Tech Lead with 15+ years in game programming and creative development, leading teams at top studios including Shiro Games and Splash Damage. Expert in engine development, technical art, and graphics programming with shipped AAA titles. Bringing game industry innovation to digital projects with cutting-edge creative solutions.

Links

Work experience

Freelance

Jul 2025 - Present

1 year 4 months

Technical Lead

Bulle

Jul 2025 - Present

1 year 4 months

Bordeaux, France

Startup of a mental health AI app. Fullstack development, prompt design and architecture.

Founder

Keysmet

Jan 2023 - Present

3 years 10 months

In January 2023 I had the totally unreasonable idea to build and market a new electronic device. Currently preparing for production and crowdfunding. Get in touch if you're interested in any kind of collaboration or partnership !

Creative Developer

BeTomorrow

Oct 2023 - Jul 2025

1 year 10 months

Applying my technical and creative experience from computer games to all sorts of digital projects. Concept development, prototyping, graphics programming, procedural art, technical art, motion design, graphic design, AI.

Shiro Games

Nov 2017 - Jul 2023

5 years 9 months

Bordeaux, France

Technical Lead

Oct 2022 - Jul 2023

10 months

Bordeaux, France

Still mostly hands-on work, but more technical direction, technical planning and strategy, mentoring, recruitment.

Lead Programmer

Nov 2017 - Oct 2022

5 years

Translating drawings, ideas, wishes and intuitions into systems, structures, programs, workflows. Wrangling confusion and complexity. Systems, graphics, gameplay, tools programming, technical art, procedural art, technical recruitment.

Lead Game Programmer

Splash Damage

Sep 2015 - Dec 2017

2 years 4 months

London, UK

Engine, Gameplay, Backend, C++, Python. Started as senior and moved on after a few months to leading a team of around 10 programmers.

Game Programmer

IO Interactive

Oct 2011 - May 2014

2 years 8 months

Copenhagen, Denmark

Engine, Tools, UI and Online programmer on Hitman Titles: - Hitman: Absolution - Hitman: Sniper Challenge - Hitman (2016)

Game Programmer

DON'T NOD

Oct 2009 - Oct 2011

2 years 1 month

Région de Paris, France

Auto and Tools programmer on the title: Remember Me

Game Programmer

Wizarbox

Mar 2009 - Oct 2009

8 months

Région de Paris, France

Engine programmer on Scrabble 2009 published by Ubisoft (Nintendo Wii + PC)

Game Programmer

Dehongames

Apr 2008 - Mar 2009

1 year

Région de Paris, France

Worked in a ~5 devs team on casual games for Nintendo Wii, DS and PC. Gameplay, engine, bugfixing - C++


Education

ENSCI-Les Ateliers

2007 - 2008

2 years

IUT Cergy-Pontoise

Bachelor of Applied Science - BASc

2004 - 2005

2 years

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